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Known Issues & Solutions

Q: Why Snr. Buns is empty?

A: Follow these steps:

  1. Open your nopixel4_3dp_snrbuns folder in your resources directory
  2. Open the file 3dp_snrbuns_entitysets.lua
  3. Replace the file with:
local interiors = {
{
ipl = '3dp_snrbuns_milo', -- snrbuns
coords = { x=-515.792969, y=-706.0899, z=38.7752 },
entitySets = {
{ name = 'shutter01', enable = false },
{ name = 'shutter02', enable = false },
{ name = 'shutter03', enable = false },
{ name = 'shutter04', enable = false },
{ name = 'shutter05', enable = false },
{ name = 'shutter06', enable = false },
{ name = 'shutter07', enable = false },
{ name = 'shutter08', enable = false },
{ name = 'shutter09', enable = false },
{ name = 'shutter10', enable = false },
{ name = 'pizza', enable = true },
{ name = 'coffee', enable = true },
{ name = 'hotdog', enable = true },
{ name = 'sushi', enable = true },
{ name = 'smoothie', enable = true },
{ name = 'burger', enable = true },
{ name = 'sandwich', enable = true },
{ name = 'kebab', enable = true },
{ name = 'taco', enable = true },
{ name = 'noodle', enable = true },
}
},

}

CreateThread(function()
for _, interior in ipairs(interiors) do
if not interior.ipl or not interior.coords or not interior.entitySets then
return
end
RequestIpl(interior.ipl)
local interiorID = GetInteriorAtCoords(interior.coords.x, interior.coords.y, interior.coords.z)
if IsValidInterior(interiorID) then
for __, entitySet in ipairs(interior.entitySets) do
if entitySet.enable then
EnableInteriorProp(interiorID, entitySet.name)
else
DisableInteriorProp(interiorID, entitySet.name)
end
end
RefreshInterior(interiorID)
end
end
end)